A Pocket Guide to Object-Oriented Programming (OOP)

Course Outline

Here is simple course outline, just to share what will we learn in this course. You can jump on to any chapter if you like from here. But I would encourage you to read it in exact same order as per course outline. You can refer to any chapter directly later after finish reading it once.

  1. Programming Paradigms
  2. Object-Oriented Programming (OOP)
  3. Classes
  4. Objects
  5. Properties
  6. Constructors
  7. Methods
  8. Access Specifiers
  9. Encapsulation
  10. Abstraction
  11. Inheritance
  12. Polymorphism
  13. Package or Library
  14. Final Words

Let’s move on to first chapter and learn about “Programming Paradigms”. Please click on “Next” to continue.

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Hi! I'm Zeeshan Elahi

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